2Īnother new feature of the Reign of Heroes is the flexible racesⓦ concept: every player had a number of pre-defined units he was able to produce, and an additional number of units that could join him. ![]() The campaign system also became more advanced: the heroes from the previous game of the campaign followed the user to the new game, keeping their experience and items. Each spell has its price expressed in mana points, which became the second (after gold) resource in game. The heroes acquired the ability to cast spells to receive the temporary benefit. ![]() ![]() The game was released for Microsoft Windows and used new system capabilities to dramatically improve graphics: 1 GameplayĪfter a four-year hiatus, SSGⓦ developed Warlords III: Reign of Heroes. Warlords III was a critical success but failed commercially, a performance that some commentators attributed to the rise of the real-time strategy genre. In 1998 it was followed by the expansion* Warlords III: Darklords Rising''. Warlords III: Reign of Heroesis a computer wargame released in 1997, and the third release in the* Warlordsⓦ'' video game series. ![]() This article is converted from Wikipedia: Warlords III.
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